Note
This no longer works in browser!
Note
This no longer works if you're alone in vc! Somebody else has to join you!
How to use this script:
- Accept the quest under User Settings -> Gift Inventory
Wave Function Collapse (WFC) by @exutumno is a new algorithm that can generate procedural patterns from a sample image. It's especially exciting for game designers, letting us draw our ideas instead of hand coding them. We'll take a look at the kinds of output WFC can produce and the meaning of the algorithm's parameters. Then we'll walk through setting up WFC in javascript and the Unity game engine.
The traditional approach to this sort of output is to hand code algorithms that generate features, and combine them to alter your game map. For example you could sprinkle some trees at random coordinates, draw roads with a brownian motion, and add rooms with a Binary Space Partition. This is powerful but time consuming, and your original vision can someti
i386 : iPhone Simulator | |
x86_64 : iPhone Simulator | |
arm64 : iPhone Simulator | |
iPhone1,1 : iPhone | |
iPhone1,2 : iPhone 3G | |
iPhone2,1 : iPhone 3GS | |
iPhone3,1 : iPhone 4 | |
iPhone3,2 : iPhone 4 GSM Rev A | |
iPhone3,3 : iPhone 4 CDMA | |
iPhone4,1 : iPhone 4S |
import numpy as np | |
import matplotlib.pyplot as plt | |
import scipy.special as sp | |
a = 1.55 | |
current = 1 | |
mu = 4 * np.pi / 10000000 | |
# equal to sqrt(4ra(z^2 + (a+r)^2)^(-1)) | |
def k_val (R, Z): |
# rectangleBuilder | |
# Grant Trebbin - 2017_01_17 | |
import svgwrite | |
class Rectangle: | |
def __init__(self, rectangle_width, rectangle_height): | |
# Calculate coordinates for corners and middle of sides for rectangle | |
# These are offset from the bottom left |
This is a compiled collection of common Japanese SFXs (sound effects or onomatopoeia).
This collection uses mostly Romaji transliterations. Some SFXs can be used in combination with other SFXs; some of them, or combinations thereof, can be written separately for emphasis within the same panel (example: do-ki-, ドッ キッ ), but can be considered part of the same action; some use repeated sub-elements or prolongation characters (ー) within them. All interjections can be written differently, usually to indicate particularly strong or repeated stimulation. For example, a cho in isolation is almost certainly a truncated version of chotto, where the speaker was distracted from finishing the word. A prolongation of a character, on the other hand, often implies lazy, harsh, or sloppy pronunciation, or possibly even a scream. Because of this, many SFXs can have multiple meanings, depending on the action drawn, as well as one's interpretation of that action.
a: general interjection and versa
/^([A-Z,Ñ,&]{3,4}([0-9]{2})(0[1-9]|1[0-2])(0[1-9]|1[0-9]|2[0-9]|3[0-1])[A-Z|\d]{3})$/ |
PlantUML is a really awesome way to create diagrams by writing code instead of drawing and dragging visual elements. Markdown is a really nice documentation tool.
Here's how I combine the two, to create docs with embedded diagrams.
Get the command-line PlantUML from the download page or your relevant package manager.